Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 24, 2010 15:50:26 GMT -5
|
|
Bou
Welcomed Guest
Posts: 0
|
Post by Bou on Jul 24, 2010 16:50:10 GMT -5
Certain fighting games shouldn't mix, in my opinion. These are two of them that shouldn't. Tekken would be better in a VS with Virtua Fighter, both use 'realistic' fighting as their base with very minor magical/mystical elements thrown in whereas Street Fighter is magic/mystical heavy with very few characters being actual "fighters." It would have been better if Street Fighter went against Guilty Gear or BlazBlue, at least then it would have made more sense.
I would assume the Tekken cast is being altered to fit in with the Street Fighter cast, in which case, it'll piss me off. I don't want to imagine Marduck for example (who I was good with in T6 until I stopped playing) jumping 30 feet in the air to attack some one or any of the Tekken characters having outrageous moves. Jin with eye lasers is bad enough.
|
|
Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 24, 2010 17:04:14 GMT -5
I gotta disagree there, while Tekken has very few 'fireball' characters many have what is Ryu and many fireball characters weakness. Good strong normals.
|
|
|
Post by naozane on Jul 24, 2010 19:10:30 GMT -5
Certain fighting games shouldn't mix, in my opinion. These are two of them that shouldn't. Tekken would be better in a VS with Virtua Fighter, both use 'realistic' fighting as their base with very minor magical/mystical elements thrown in whereas Street Fighter is magic/mystical heavy with very few characters being actual "fighters." It would have been better if Street Fighter went against Guilty Gear or BlazBlue, at least then it would have made more sense. I would assume the Tekken cast is being altered to fit in with the Street Fighter cast, in which case, it'll piss me off. I don't want to imagine Marduck for example (who I was good with in T6 until I stopped playing) jumping 30 feet in the air to attack some one or any of the Tekken characters having outrageous moves. Jin with eye lasers is bad enough. As if having Marduk uppercut someone 15 feet into the air, catch them by their left and toss them 20 across the stage is any more real? The only thing realistic about the Tekken series is the fighting styles, and even those are beefed up exaggerations of the real fighting styles they emulate. The entire plot of the Tekken series is based in sci-fi, much like Street Fighter. The Tekken fighters don't need fireballs to match up with the SF cast, though you can guess they will get some form of upgrade to balance them out. Further more, the reason why Jin shoots lasers as Devil Jin, why Kazuya's eye glows and why Jinpachi from Tekken 5 transformed into a demon is because of the Devil Gene, which they all have. The Devil Gene is almost the exact same thing as the Satsuo No Hado that's cursed Akuma and nearly did the same to Ryu. The universes they exist in are very similar, and merging the two I think will be a great change of pace. I know I've wondered who'd win between Ryu and Kazuya for ages.
|
|
Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 24, 2010 19:24:31 GMT -5
Much better then I could have said it. Plus the though of having Zangief vs King or my personal favorite Balrog {Boxer} vs Steve Fox is way too awesome of a thought
|
|
Bou
Welcomed Guest
Posts: 0
|
Post by Bou on Jul 24, 2010 19:41:44 GMT -5
Certain fighting games shouldn't mix, in my opinion. These are two of them that shouldn't. Tekken would be better in a VS with Virtua Fighter, both use 'realistic' fighting as their base with very minor magical/mystical elements thrown in whereas Street Fighter is magic/mystical heavy with very few characters being actual "fighters." It would have been better if Street Fighter went against Guilty Gear or BlazBlue, at least then it would have made more sense. I would assume the Tekken cast is being altered to fit in with the Street Fighter cast, in which case, it'll piss me off. I don't want to imagine Marduck for example (who I was good with in T6 until I stopped playing) jumping 30 feet in the air to attack some one or any of the Tekken characters having outrageous moves. Jin with eye lasers is bad enough. As if having Marduk uppercut someone 15 feet into the air, catch them by their left and toss them 20 across the stage is any more real? The only thing realistic about the Tekken series is the fighting styles, and even those are beefed up exaggerations of the real fighting styles they emulate. The entire plot of the Tekken series is based in sci-fi, much like Street Fighter. The Tekken fighters don't need fireballs to match up with the SF cast, though you can guess they will get some form of upgrade to balance them out. Further more, the reason why Jin shoots lasers as Devil Jin, why Kazuya's eye glows and why Jinpachi from Tekken 5 transformed into a demon is because of the Devil Gene, which they all have. The Devil Gene is almost the exact same thing as the Satsuo No Hado that's cursed Akuma and nearly did the same to Ryu. The universes they exist in are very similar, and merging the two I think will be a great change of pace. I know I've wondered who'd win between Ryu and Kazuya for ages. Holy wall of text. I will admit though: Good point about Marduck but not needed. I didn't deny that Marduck doesn't do that. I just feel the two game should stay in their respective genres and again I reiterate: Tekken would be better versed with the Virtua Fighter cast and Street Fighter with the likes of KOF or Blazblue. They've already done the KOF Vs Street Fighter thing, I know. And you didn't have to go on that explanation of the Devil Gene. I already know about all that shit and its stupid, in my opinion. Tekken was fine without the introduction of those elements, though, they were already sort of there from the beginning. I just think they shouldn't be in the fighting system of Tekken. That Tekken should be more bare bones and not with eye beams of doom and all this other stuff kids cream their pants over. I'm not saying Tekken is realistic but the basis of their fighting is and for the most part, the fighting system is meant to be semi-realistic with some silliness thrown in of course, such as the high knocks into the air. Air juggling as well as bounding is completely unrealistic as well so I'll go ahead and point those out before you feel the need to. The two could work together in certain fields but in others they just don't click right, in my mind.
|
|
|
Post by MG on Jul 24, 2010 22:57:36 GMT -5
I feel MK should have gotten this first. (Helms voice) Just saying
|
|
Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 24, 2010 23:22:29 GMT -5
Not sure how a SF vs MK would work out. MK is very bloody and SF isn't.
|
|
|
Post by MG on Jul 24, 2010 23:35:53 GMT -5
That doesnt matter... Tekken be bleeding blue and all types of crap
|
|
Osiris
XWA Superstar
Posts: 136
|
Post by Osiris on Jul 25, 2010 2:46:03 GMT -5
Well, after the whole MK vs DC Universe, most MK fans are just waiting for MK9 to come out instead of wanting another crossover.
Now I'll agree that a Tekken vs Virtua Fighter would have been a much better fit, but I'm not going to complain about it being Street Fighter, cause I've had numerous discussions about who from Tekken would beat who from Street Fighter, so now me and my friend will have loads of fun with this.
|
|
Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 25, 2010 13:23:47 GMT -5
That doesnt matter... Tekken be bleeding blue and all types of crap There are other reasons it wouldn't work as well, one being SF is a T rated game. That would make the game T rated and it would have no fatalities. Another reason being the SF community just wouldn't accept it. Both Tekken and SF have large competitive fan bases. The games are on every fighting game tourny. MK? As far as I know has none, and there are reasons for that. It's just not as deep as either Namco or Capcom's offerings. To get good at either game [ Tekken or SF] takes tons of practice and dedication to one character learning the ins and outs of the system, what the good links are, advanced tricks [DP -> FADC -> U1] things like that. If you pick a character that is 'low tier' it's even more work. like I love Vega and Balrog both are mid/low tier SF characters where as perennial favorites Ryu, Ken, and Akuma are all top tier. It will take me much more work to get better then someone who mains Ken or Ryu. I love MK but I don't want it mixing with my Street Fighter.
|
|
|
Post by kimmy on Jul 25, 2010 16:27:35 GMT -5
Both Tekken and SF have large competitive fan bases. The games are on every fighting game tourny. MK? As far as I know has none, and there are reasons for that. It's just not as deep as either Namco or Capcom's offerings. To get good at either game [ Tekken or SF] takes tons of practice and dedication to one character learning the ins and outs of the system, what the good links are, advanced tricks [DP -> FADC -> U1] things like that. I'm going to just completely sidetrack this conversation from a whats better or cooler this vs this or does this vs this make sense.....and just say WTF........you have gotta be shitting me with that sentence. You are honestly saying that MK has no large competitive fan base and that the combos are easy to master ??
|
|
Vault
Welcomed Guest
Posts: 150
|
Post by Vault on Jul 25, 2010 17:00:34 GMT -5
Name one MK game that is played competitively on the Tournament level currently. Right now the big Tourny games are SSF4, Tekken 6, GG XX, Melty Blood, SF 2 ST, MvC2, and SF 2 HD Remix.
|
|
|
Post by epic on Jul 26, 2010 0:18:17 GMT -5
The second MK game on PS2 was decent with it's combo system. I remember tryng to master everything Scorpian through his 3 fighting styles. Wouldn't say it's superbly deep though, as it does still have a strict gimmick to follow (death traps, fatalities, you know how it rolls...).
Both games merged here are huge in both Japan and the United States, not to mention worldwide. Worldwide, MK hardly even gets mentioned in the same breath as it relied mostly on the gimmick of blood and violence for much of it's history to get over. Kind of like ECW... stuff that was cool in it's time, but couldn't stand the test of time to continue to be relevant. I would hope that this new "back to 2D" version coming out can help it though...
|
|
|
Post by Chris Lionheart on Jul 27, 2010 8:23:38 GMT -5
As I understand it SF x Tekken will come out first, with Tekken characters styled to fit in with SF4 gameplay and visual style. And then later on Tekken x SF will come out, with the SF characters built to fit into the Tekken style (visual and gameplay) - each game done by each company, not sacrificing either style of play for casuals. Good eh?
|
|