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Post by blade07 on Sept 7, 2009 8:47:11 GMT -5
Hoping Punch or Cody reads this or who ever just wanted your opinion on how I'm handling Blade atm and how I can continue more.
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Post by hc on Sept 7, 2009 10:08:48 GMT -5
I think Blade's progression is going well, but it's continued success will come from two spectrums. The 1st spectrum is on your end. That's basically by staying on the character path he's presently on. In the time I've been here, I've notice Blade waffle between a few different character types. It's hard to establish a character's persona when you don't know what it is, or have no idea what it's supposed to be. No longer is that the case with Blade. He's settled into a character template that works well. It's just a matter of progressing in that template. That's where spectrum #2 comes into play. This one is the tricky one though. Choosing who you work with wisely. The key to progressing a character is doing so with other characters that fit. Characters who can easily become rivals with little work involved, but at the same time, you want to scout out handlers who are, and I mean no offense to anyone in XWA...not rigid and set in there ways. In order to progress a character as a "Menacing Heel", you need opposition that's willing to play the role of victim some times. Much like how Osh Vaughn has done with Bryan Jasta this season. A handler that's open to the idea that his/her character is going to get murdered by yours, but will get ample chance for redemption and payback during the span of the angle as well.
Those kind of handlers are few and far between, because let's face it, 95% of handlers don't want their character's crushed into little pieces. Yet some of the most diverse and interesting characters in XWA are the ones who don't just lose, but have lost big. Characters like Scott O'Dell, Jonny Punch, Adam Devlin, Osh Vaughn and so on. All controlled by handlers who willingly offer their character's necks for the sake of progression as opposed to just looking cool in a post. Problem is, all of those guys, and the type of face character that would best suit Blade's progression...are on Overload. Fortunately you do have a few options on Takedown. Characters like Milo Miller & Jake Slayde stand out most personally, because they're both straight laced face character, and both handler by guys who don't care about win-loss records as much as they are establishing strong, multi-dimensioned characters. So they'd be more then willing to put their characters in situations that don't favor them, be it in text or in game. But remember, in working an angle/rivalry in that light, it's give and take. You'll beat the hell out of the "hero", bust him open, put him through tables and the whole shabang. But the hero has to get his shots in as well.
So given those two aspects, that's what I think needs to be worked on in order for Blade to progress into a more high profile heel character.
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Post by blade07 on Sept 8, 2009 10:23:12 GMT -5
Thanks I'll shall work on this and RP harder with Blade to make him the way I want him to. He's pretty much like Orton and that's what I'll be doing for next season. So some big plans.
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