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Post by gallas on Jan 7, 2009 22:39:22 GMT -5
In light of a few conversions I've made from Next Gen formulas, I regret to say that they do NOT translate well into the PS2 version of the game. In fact, they don't translate at all and it some cases the caws looked nothing like they were supposed to. As such, seeing as I am the primary person as far as formulas go in 2009, I will be taking creative liberties to insure that your caw doesn't look distorted or "off" on the PS2. This may include completely reworking formulas. So to any who still have caws to convert, send you formulas and I will make the needed adaptation to make them fit the PS2 build of the game, and the ones already made will be reworked and new avys done for them accordingly.
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Post by Kimberly Angelos on Jan 7, 2009 22:49:18 GMT -5
i did mine on my 360
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Post by zoe on Jan 7, 2009 23:00:54 GMT -5
I could have told you perfect conversions wouldn't work. lol I've had to convert some of my old CAWs from 08/07 formulas and completely rework their face and body. I would have been better off starting from scratch. Anyway, unrelated note. Its not next gen. Its current gen. The term next gen should only apply for future consoles that haven't yet been released. lol
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Post by gallas on Jan 8, 2009 1:36:39 GMT -5
Just gotta be Ms. Technical, don'tcha?
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Post by blade07 on Jan 8, 2009 1:40:11 GMT -5
Well... Blade is pretty much a direct conversion with just some small tweaks lol.
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Post by zoe on Jan 8, 2009 1:55:49 GMT -5
Just gotta be Ms. Technical, don'tcha? You know me.
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Post by stac on Jan 8, 2009 2:01:09 GMT -5
Thank you Oz, by completely reworking do you mean just the morphing or the attires as well?
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Post by zoe on Jan 8, 2009 2:08:37 GMT -5
Attires transition fine unless its like... pieces that you can change more than one color part. For some reason the color palette thing is different between the systems. Like the 4-tone trunks, if you have green on PS3/360 they could possibly be red on PS2 (not to mention on PS2 they are only 2-tone). Its odd. Other than that, I've found attire conversions to be fine. If you're unsure just state what color its supposed to be. lol *had to use spell check XD*
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Post by stac on Jan 8, 2009 2:13:10 GMT -5
Just wondering, because both Stacie and Mel's attires are important for their gimmicks to work.
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Post by gallas on Jan 8, 2009 2:44:44 GMT -5
Only the morphing will be altered. The attires will be created as we see them. Meaning that if you supply an advanced formula without help pics and one of our caw creators doesn't get the attire right, that's your bad for not being CLEAR and CONCISE with ALL info in your formula...not ours. As far as the color pallets go, don't forget that 3X and eye are artists. We can pretty much match any color to pinpoint accuracy just by looking at it, so that won't be an issue.
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Post by stac on Jan 8, 2009 2:51:34 GMT -5
Okay, just wondering. Thanks for the info
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