|
Post by xwa on Nov 29, 2008 16:30:56 GMT -5
This lives up to its name. I'm simming one right now with Michael and Anthony. It's been going on for over an hour and the longest count has been 4. Michael and Anthony also have their abilities as well and Durability is freakin' sweet.
|
|
|
Post by Carmella Blackheart on Nov 29, 2008 17:29:28 GMT -5
60 Minutes!? Good thing we're restricting specialty matches...
|
|
|
Post by xwa on Nov 29, 2008 17:30:33 GMT -5
The match is now officially 2 hours....I think it has something to do with the Durability ability.... Also seems that they don't leave the opponent alone after they hit their finisher.
|
|
|
Post by Carmella Blackheart on Nov 29, 2008 17:32:43 GMT -5
UHHHHHHH...there's a good possibility that might be the case. We might have to make it so that people with Durability can only compete in matches that are won by Pin or Tapout.
|
|
|
Post by xwa on Nov 29, 2008 17:34:24 GMT -5
Note, I also added that they don't leave their opponent alone after they hit the finisher.
|
|
|
Post by Carmella Blackheart on Nov 29, 2008 17:48:39 GMT -5
Oi Vay...we're going to have review this predicament, lol.
|
|
|
Post by xwa on Nov 29, 2008 17:51:09 GMT -5
I need to view this match with those that don't have the durability ability to see how it goes.
|
|
|
Post by gallas on Nov 29, 2008 18:33:37 GMT -5
I'm running a LMS match with two of my own guys who use Durability. Let's see if I get the same result.
|
|
|
Post by gallas on Nov 29, 2008 19:15:16 GMT -5
And the result? The same that CinX is getting. But from what I see, it's not Durability that's doing it, it's THE Durability. As in the level we have it set to (Which is 100). You couple that with the Durability Ability (Try saying that 3 times fast) and you have LMS matches that go ON and OOOOOOOOON. We might have to scrap the LMS match for 2009, seeing as I'm more then certain 70% of the roster will be using Durability. I went ahead and tested the LMS match with two normal superstars and it went a lot faster. Not like there aren't other matches available.
|
|
|
Post by kimmy on Nov 29, 2008 19:19:19 GMT -5
I like that idea There's other brutal ways for people to despute with each other in match terms
|
|
|
Post by Carmella Blackheart on Nov 29, 2008 19:32:35 GMT -5
At least we're weeding out the un-simmable match types early on this time. There will be a definitive list of match types available for "starters" made before the next season.
|
|
|
Post by gallas on Nov 29, 2008 19:32:35 GMT -5
Settle things in matches such as Street Fights (AKA Falls Count Anywhere. I like the way Street Fight sound more though). Those flow pretty good, and seeing as they can end anywhere in the arena, they're easier to sim.
|
|
King
XWA Superstar
The Ride Of Your Life
Posts: 209
|
Post by King on Nov 30, 2008 14:13:24 GMT -5
i too have simmed and been a part of a LSM match online and i think also besides the duribitly factor i think the create a finisher is a bit weak compare to the normal finisher and gives da ppl more chances of gettin up. Thats my personal opinon
|
|
|
Post by adam on Nov 30, 2008 14:19:55 GMT -5
It's not like we'll miss the match much, seeing as it fell under the specialty match rules anyways. And like Oz and Kim said, there are plenty of other matches people can use to bridge or end their feuds. You could create a No Holds Barred type of match simply by hacking DQs On and running a Falls Count Anywhere match. The same rules would apply in the fact that the match could end in or out of the ring, but with DQs on, it would make it so that the AI doesn't use or go for the weapons.
|
|
|
Post by xwa on Nov 30, 2008 14:32:16 GMT -5
i too have simmed and been a part of a LSM match online and i think also besides the duribitly factor i think the create a finisher is a bit weak compare to the normal finisher and gives da ppl more chances of gettin up. Thats my personal opinon Not true. I have found that if you add in attacks to your CAF, it can add more damage as it does show damage being done when you have the hud on.
|
|